Uploads by Airikuh
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Date | Name | Thumbnail | Size | Description | Versions |
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22:38, 19 April 2025 | VR Factors that Affect Rendering.jpg (file) | ![]() |
35 KB | 1 | |
22:38, 19 April 2025 | Types of VR Systems.jpg (file) | ![]() |
56 KB | 1 | |
22:38, 19 April 2025 | Types of AR Apps.jpg (file) | ![]() |
91 KB | 1 | |
22:35, 19 April 2025 | ARs 4 Layers.jpg (file) | ![]() |
40 KB | 1 | |
00:28, 7 April 2025 | 8.jpg (file) | ![]() |
76 KB | Three Possible Approaches to Realize the Wireless VR/AR with Cloud-Edge-Based Implementation. (a) Rendering on the cloud server. (b) rendering on the remote edge server. (c) rendering on the local edge device. | 1 |
00:27, 7 April 2025 | 7.jpg (file) | ![]() |
42 KB | Example Video Analytics Use Case in MEC | 1 |
00:26, 7 April 2025 | Edge service design.jpg (file) | ![]() |
82 KB | Edge Server Design | 1 |
00:26, 7 April 2025 | 5.jpg (file) | ![]() |
27 KB | Common Connected Vehicles Scenarios | 1 |
00:25, 7 April 2025 | 4.jpg (file) | ![]() |
27 KB | (b) Edge-Assisted Multi-User Mobile Web AR in Coming 5G Era. (a) & (b) Overview of multi-user web AR Architecture. | 1 |
00:23, 7 April 2025 | 3.jpg (file) | ![]() |
23 KB | (a) Cloud-Based Multi-User Mobile Web AR in Current Network. | 1 |
00:23, 7 April 2025 | 2.jpg (file) | ![]() |
25 KB | Remote Streaming Process | 1 |
00:22, 7 April 2025 | Img1.jpg (file) | ![]() |
44 KB | Main Components of General AR Applications | 1 |