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=== References === [1] J. S. Devagiri, S. Paheding, Q. Niyaz, X. Yang and S. Smith, “Augmented Reality and Artificial Intelligence in industry: Trends, tools, and future challenges,” Expert Systems with Applications, vol. 207, November 2022, doi: 10.1016/j.eswa.2022.118002. [2] R. Al-musawi and F. Farid, “Computer-Based Technologies in Dentistry: Types and Applications,” Journal of Dentistry (Tehran, Iran), vol. 13, pp. 215-222, June 2016. [3] X. Hou, Y. Lu and S. Dey, "Wireless VR/AR with Edge/Cloud Computing," 2017 26th International Conference on Computer Communication and Networks (ICCCN), Vancouver, BC, Canada, 2017, pp. 1-8, doi: 10.1109/ICCCN.2017.8038375. [4] Eswaran M. and Raju Bahubalendruni M. V., “Challenges and opportunities on AR/VR technologies for manufacturing systems in the context of industry 4.0; A state of the art review,” Journal of Manufacturing Systems, October 2022, vol. 65, pp. 260-278, doi: 10.1016/j.jmsy.2022.09.016. [5] C. E. Mendoza-Ramírez, J. C. Tudon-Martinez, L. C. Félix-Herrán, J. J. Lozoya-Santos and A. Vargas-Martínez, “Augmented Reality: Survey,” Applied Sciences 13, September 2023, vol. 13: 10491, doi: 10.3390/app131810491. [6] S. A. Jebamani and S. G. Winster, "A Study of Mobile Edge Computing in AR/VR Applications," 2022 International Conference on Power, Energy, Control and Transmission Systems (ICPECTS), Chennai, India, 2022, pp. 1-10, doi: 10.1109/ICPECTS56089.2022.10047234. [7] S. Sukhmani, M. Sadeghi, M. Erol-Kantarci and A. El Saddik, "Edge Caching and Computing in 5G for Mobile AR/VR and Tactile Internet," in IEEE MultiMedia, vol. 26, no. 1, pp. 21-30, 1 Jan.-March 2019, doi: 10.1109/MMUL.2018.2879591.
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